645 reviews analysed
1. Naruto Clash of Ninja 2 – Gamecube
Description
NARUTO: Clash of Ninja 2, developed exclusively for Nintendo GameCube, will offer non-stop ninja style combat action for 1-4 players where gamers choose to play as one of 23 total available characters. All-new multi-player modes will engage players in frantic simultaneous four player battles and single-player modes will offer more gameplay choices than before with survival and timed attack modes that allow players to showcase their taijutsu and special jutsu abilities.
2. Naruto: Clash of Ninja
Description
Product Description
Naruto: Clash of Ninja for GameCube is a cel-shaded fighting game where gamers may choose to play as one of eight different Naruto characters. Naruto takes place in a world where ninja hold the ultimate power. Infused with the spirit of a once fearsome Nine-Tailed Fox, Naruto Uzumaki is a ninja-in-training who is learning the art of Ninjutsu with his classmates Sakura and Sasuke. The trio studies under the instruction of their teacher, Kakashi, who helps the group face dangerous and daunting tests and challenges.
From the Manufacturer
Naruto takes place in a world where ninja hold the ultimate power. Infused with the spirit of a once fearsome Nine-Tailed Fox, Naruto Uzumaki is a ninja-in-training who is learning the art of Ninjutsu with his classmates Sakura and Sasuke. The trio studies under the instruction of their teacher, Kakashi, who helps the group face dangerous and daunting tests and challenges. Through their adventures, the young ninjas learn the importance of friendship, teamwork, loyalty, hard work, creativity, ingenuity, and right versus wrong.
Features:
- Choose from eight of your favorite Naruto characters including Naruto, Sasuke, Sakura, and more
- Take on challengers in one-on-one fights to determine who is the greatest ninja
- Lightning fast controls and special effects make combat feel intense
- Cel-shaded graphics parallel the style set forth in the cartoon
- Special character-specific moves add to the feeling of authenticity
3. Naruto: Clash of Ninja (Renewed)
4. Naruto: Clash Of Ninja Revolution 2 – Nintendo Wii
Description
Product description
Get out your inner ninja. Naruto: Path of the Ninja 2 has a deep, original storyline that allows you to access over 30 major characters from the series, from standards such as Naruto and Sakura to unlikely allies like the weapon-based Tenten. The improved and intuitive battle system makes it easy for even the newest fighters to get into the combat, unleashing devastating melee and jutsu attacks on any opponent foolish enough to get in their way. The new Squad Leader and Ninja Tag systems provide even more squad-building options.
Amazon.com
Believe it! Naruto returns to Nintendo Wii with Naruto: Clash of Ninja Revolution 2. Developed by Eighting, Naruto: Clash of Ninja Revolution 2 has an all new original storyline created for the North American audience and features the largest character roster yet for the Clash of Ninja series. The latest iteration of the hit fighting game represents a huge progression from the previous game, including never-before-seen modes, improved visual presentation, and polished gameplay mechanics. Using their favorite characters from VIZ Media’s hit animated series Naruto, players can intensify special ninja techniques or perform “hand signs” mid-battle with the Wii remote; or opt for the Classic or the GameCube controller for a more traditional fighting game experience.
About the game:
A brand new storyline specifically created for North American audience will expand on the episodes of the popular television series. Over 30 characters including favorites like Naruto, Sasuke, Sakura, and Kakashi along with some new to the Clash of Ninja series and some fighters developed especially for the game. Will feature an original opening movie created by Studio Pierrot. Multiple exciting game modes mean players can fight in story mode, one to four-player multiplayer versus mode, or other new exciting battle modes for the ultimate ninja experience. Intuitive game controls easy-to-learn controls allow players to execute combos and access favorite moves on any controller: Wii remote, GameCube or classic controller.
5. WWE Wrestlemania XIX (Renewed)
6. Harvest Moon: Animal Parade – Nintendo Wii
Description
In Harvest Moon: Animal Parade, the divine tree which once stood in the middle of the Harvest Goddess’ pond is weakening, the creatures are beginning to leave the land, and the five bells have lost their power. The Harvest Goddess believes that only the strength of the Harvest King can help revive the earth and bring the tree back to life. It’s up to the player to help the Harvest Sprites ring the five mystical bells, summon the Harvest King, and revive the Harvest Goddess’ tree and the land.
7. Prince of Persia: Sands of Time
Feature
- Prince of Persia: The Sands of Time is a 3D platformer which focuses on acrobatics and agility. Throughout much of the game, the player must attempt to traverse the palace by running across walls, ascending or descending chasms by jumping back and forth between walls, avoiding traps, climbing structures and jumping from platform to platform, making other types of well-timed leaps, solving puzzles, and using discovered objects to progress. Combat has a heavy focus on using acrobatics to defeat foes. One example is the ability of the Prince to rebound off walls in order to strike enemies decisively. The player can also vault over the enemies’ backs and then finish them off. The player generally attacks enemies and blocks using a sword, although only the Dagger of Time can defeat humanoid enemies, with the exception of the final sword that is acquired in the game. The Dagger of Time contains “charges” of the Sands of Time from the hourglass that allow the Prince to control time. The Prince has the ability to “rewind” time and travel up to ten seconds into the past. While using this ability, all sounds and previous action play backwards. For example, if the Prince was struck by an enemy attack during the rewound period, the health he lost will be given back to him, or a bridge that was destroyed a few seconds ago will repair itself. He can also save himself from death by falling, by rewinding time. The Dagger also allows the Prince to slow down time, and freeze his enemies, using a main-gauche tDeveloper(s)Ubisoft Montreal Publisher(s)Ubisoft, SCEJ Director(s)Patrice Désilets Producer(s)Yannis Mallat Designer(s)Jordan Mechner Programmer(s)Claude Langlais Writer(s)Jordan Mechner SeriesPrince of Persia EngineJade[1][2] Platform(s) PlayStation 2 Xbox GameCube Game Boy Advance Microsoft Windows PlayStation 3 Release date(s) November 6, 2003[show] Genre(s)Platformer, action-adventure, hack and slash Mode(s)Single-player DistributionOptical disc, Cartridge
- The Prince soon teams up with Farah in an attempt to return the Sands of Time to the Hourglass, which the Vizier moves to the top of the Tower of Dawn. As they progress through the palace the pair are constantly waylaid by Sand Monsters and the deadly network of traps set in motion in the hopes of killing the creatures. The Prince becomes steadily more worn until his princely armor is mere shreds and his body covered bloody wounds Early in the game, the player will receive help from a non-playable character named Farah. She will assist in solving puzzles too complex for one person. During fights with sand creatures, she will also shoot arrows in an attempt to assist the player. If she dies, the game ends. Plot[edit] King Sharaman of Persia and his son, known only as the Prince, pass through India en route to Azad and conquer a city with the aid of the local Maharajah’s traitorous Vizier. During the battle the Prince seeks to win honour and glory in his first battle and heads straight to the Maharajah’s treasure vaults, where he discovers the mythical Sands of Time safely contained within their Hourglass and the Dagger of Time, which he quickly learns can turn back time a short amount. When the Prince presents the dagger to his father, the traitorous Vizier demands it as payment, but is refused by King Sharaman. The Persians then continue on their journey to Azad with the wealth prisoners taken from the Maharajah, among them the Maharajah’s beautiful daughter, Princess Farah. In Azad, the Vizier, now in the service of King Sharaman, tricks the Prince into using the Dagger to release the Sands of Time from the Hourglass. A horrific sandstorm engulfs the kingdom and the Sands of Time turn all the occupants of the palace into monsters. Only the Prince, Farah, and the Vizier remain unchanged due to their possessions
- a dagger, a medallion, and a staff, respectively. Amid the catastrophe, the Vizier demands the dagger from the Prince, who refuses and manages to escape.
- As they wait to die in the tomb Farah tells the Prince, who similarly reveals his claustrophobia, a story she had never told anyone before, about a time when she was little, when her mother told her about a secret magic word which would help her escape anything that scared her: “Kakolukia”. As soon as the Prince repeats the word, as if by magic, the pair find a secret tunnel beneath one of the sarcophagi, which winds down into a mysterious, dreamlike bathhouse which resembles the magic fountains that the Prince earlier used to increase his health. As they bathe, the Prince and Farah finally make love and find comfort in each other amid their perilous situation. When the Prince awakens afterwards, he finds himself back in the tomb and discovers that Farah, the Dagger, and his sword are gone, leaving him with only Farah’s medallion to protect him from the Sands of Time. The Prince, having found a new sword which destroys the sand monsters on contact, pursues and catches up to Farah once more atop the Tower of Dawn, which he must climb from the outside. When the Prince finally reaches the top he finds Farah being overwhelmed by the sand monsters and, despite his efforts to save her, she falls to her death in the Hourglass room below. Enraged by his lover’s death, the Prince uses the Dagger to massacre the last of the sand monsters in the tower and descends to weep over Farah’s body. As the Prince mourns, the Vizier emerges from the shadows and offers the Prince a partnership in his evil plan. The Prince angrily refuses and before the Vizier can stop him he drives the Dagger of Time into the Hourglass and reverses time to the night before the invasion of the Maharajah’s kingdom. The Prince awakens, still with the Dagger of Time, and secretly finds his way to Farah’s bedroom, where he tells her the whole story, which she does not remember as it had not happened yet. However, the Vizier discovers the Prince, and fearing his planned treachery already revealed, attempts to
- The Prince: The Prince is the protagonist of the Prince of Persia franchise. His name never explicitly stated. Though his personality and appearance have varied over time, he is never without his trademark athletic and acrobatic skills, and is generally a good hand with a sword, too. Farah: Farah is an Indian princess and is the daughter of the Maharajah. She crosses paths with the Prince of Persia on numerous occasions and aids him throughout his adventures (while they develop special feelings towards each other). Sharaman: Sharaman is the king of Persia and father of the Prince in the Sands of Time trilogy. A renowned warrior and respected leader, many admire him, especially the Prince. Vizier: The Vizier is a black-hearted government minister with grand plans to wrest power from the sultan and claim the young princess as his own.[9] Development and release[edit] Prince of Persia: The Sands of Time was revealed on March 3, 2003 and was created largely by the same studio behind Tom Clancy’s Splinter Cell in attempts to “breathe new life” into the action/adventure genre.[10][11] Initially shipped on November 6, 2003 in North America, the game was later released on November 21, 2003 and September 2, 2004 for Europe and Japan, respectively.[12] Development of the game was filmed for series 3 of the program How it’s made in a section titled Video Games and shown on the Discovery Channel. Music[edit] Stuart Chatwood, of the Canadian rock band The Tea Party, was selected as composer for the game in early 2002. He began drafting and writing material in late 2002, and began the recording process in January 2003. Included also in the writing process was Iranian composer and violinist Ali Tajvidi and Bijan Mortazavi, and Oud band Le Trio Joubran. The vocals of Maryem Tollar are featured throughout the game. Prince of Persia: The Sands of Time – Original Soundtrack was released in Japan on November 3, 2003 by Nippon Columbia. Some of the tracks were re-released by Ubisoft M
Description
Product Description
Aided by the seductive princess and the “Sands of Time”, the Prince must restore peace to Time itself.
From the Manufacturer
Amidst the scorched sands of ancient Persia, there is a legend spun in an ancient tongue. It speaks of a time borne by blood and ruled by deceit. It is within this war torn land that a young Prince discovers a magic dagger. Drawn to its dark powers, he is led to unleash a deadly evil upon the reaches of his father’s vast kingdom. Aided by the wiles of a seductive princess and the absolute powers of the Sands of Time, the Prince stages a harrowing quest to reclaim the Palace’s cursed chambers, and restore peace to the very fabric of Time itself. He must tread these dangers carefully, however. Because in this world, there is only one rule: master the Sands, or be buried.
Embody a legendary hero with gravity-defying acrobatics, ferocious fighting combos, and the ability to bend time to fulfill his bidding. Wield the power of the Sands of Time – a force allowing the Prince to erase the past, behold the future, and freeze the present. Uncover the mysteries of a world never before explored in action-adventure gaming. Ancient Persia, mythical and deadly, holds a staggering array of landscapes and kingdoms to explore and conquer.
Conclusion
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